/ Contains all of the level information.
	Terrain file name
	Number of rows
	Number pf columns
	Grass file
	Height scale
	Objects file
	Sky bitmap
	Astar file
	Trigger file

ObjectsLevel1.txt
PhysicsTest3.txt
/

level1.raw 513 513
Grass.dds 5
ObjectsLevel1.txt
level1.dds
128x128_w1-20.txt
128x128_w1-triggers.txt 
0.375 0.375 1.125 1.0
0.148 0.148 0.659 1.0
0.75 0.75 0.95 1.0		// This is all the data needed for the first level.


level2.raw 513 513
Grass.dds 3
ObjectsLevel2.txt
level_1_1024.dds
neo_w2-15[modGood].txt
128x128_w2-triggers.txt 
1.025 0.375 1.125 1.0
0.548 0.148 0.659 1.0
0.95 0.25 0.95 1.0	// This is all the data needed for the second level.

level3.raw 513 513
Grass.dds 3
ObjectsLevel3.txt
level2.dds
neo_w3-40[mod].txt
128x128_w3-triggers.txt 
0.175 0.175 0.925 1.0
0.1 0.1 0.65 1.0
0.15 0.15 0.65 1.0	// This is all the data needed for the third level.

level4.raw 513 513
Grass.dds 3
ObjectsLevel4.txt
level2.dds
neo_w4-42[mod].txt
128x128_w4-triggers.txt 
0.125 0.125 0.825 1.0
0.1 0.1 0.65 1.0
0.15 0.15 0.45 1.0	// This is all the data needed for the fourth level.

level5.raw 513 513
DarkGrass.bmp 3
ObjectsLevel5.txt
level2.dds
128x128_w5-20.txt
128x128_w5-triggers.txt 
0.075 0.075 1.725 1.0
0.05 0.05 0.95 1.0
0.15 0.15 0.65 1.0	// This is all the data needed for the fifth level.