\ Constants to be used by the level editor

\


100 DEFUALT_MAX_SANITY The defualt value for maximum sanity, used by the level editor.
1.4f LE_DRAG_SCALAR Scales the amount that the objects are moved by dragging the mouse.
20.0f NEW_OBJECT_DIST The distance in which a new object appears in front of the camera.
0.3f THROW_COOL_DOWN The time between throws.
1.0f DEFUALT_DAMAGE_DELAY How long it takes till the creature can take damage again.
100000.0f MAX_GROUP_RADIUS The maximum size of a group, if a single object has a bigger radius, that might be used instead.